2022年8月20日土曜日

Question: I saw the Metaverse presented by Meta, how is it possible to have that quality with Meta's technology and a development cost of 1 trillion yen?

https://jp.quora.com/Meta%E3%81%8C%E7%99%BA%E8%A1%A8%E3%81%97%E3%81%9F%E3%83%A1%E3%82%BF%E3%83%90%E3%83%BC%E3%82%B9%E3%82%92%E8%A6%8B%E3%81%9F%E3%81%AE%E3%81%A7%E3%81%99%E3%81%8C-Meta%E3%81%AE%E6%8A%80%E8%A1%93%E5%8A%9B%E3%81%A71?__nsrc__=4



Answer. Unlike Animal Crossing, Metaverse is not a finished business model that makes money by selling the game, or by recruiting players and charging them like FF, or by providing realism that replaces model houses like interior simulation apps, but by lowering the threshold and building touch points for a large number of people. If the cutover is made with a "quality" that recoups the investment in three years, the product will become the property of a few enthusiasts and will not develop. If the quality is cut over to the point where the investment pays off in three years, it will become the property of a few enthusiasts and not develop. Maybe.


But I am disappointed that it looks like a CG animation from more than 20 years ago. I hope money is spent on an architecture that leaves plenty of room for expansion and development.

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